Austin Torres


 

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Character Models

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Environments
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DEMO REEL

 

About me

Hello I’m Austin,                                                                                                          
I live in the Bay area, CA.
I am a Digital Artist with a variety of skill sets Environment, and prop modeling, texturing, and lighting skills (including efficient Uving, collisions) Experienced in creating current next-gen environments as well as stylized looks.  I’m highly self-motivated with a logical can do attitude. I have been working in the industry for over 5 years.

I’m comfortable in a variety of major software packages: Maya, Zbrush, Mudbox, Photoshop, Painter, and Topogun, 3d coat Headus, Crazy Bump, Crytek, Unity, UDK, and Marmoset, Etc.
Strong technical skills and ability to learn quickly

 I have experience in Hard Surface, Organic 3D modeling, and texture creation, also I can create hand painted, and  photo-sourced texture maps, difference maps, displacement, bump, and full current gen cycle diffuse, normal, spec, gloss, shaders design, rendering/ Environments, Vehicles, Weapons, Props.                                                                                         

I love working, and striving to learn new skill sets. I’m always learning, and applying something new daily.    It’s what makes this fun, and exciting on a daily basis. After all what’s the point of working in any field if you don’t put your heart into it?

 

 

LOST CITY

 

Austintorres28@gmail.com

If you would like to contact me in regards of any a job opportunities or contracts  please leave me a message here, and I will get back to you shortly
 Thank you.

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