Hello I’m Austin, I live in the Bay area, CA.
I am a Digital Artist with a variety of skill sets Environment, and prop modeling, texturing, and lighting skills (including efficient Uving, collisions) Experienced in creating current next-gen environments as well as stylized looks. I’m highly self-motivated with a logical can do attitude. I have been working in the industry for over 5 years.
I’m comfortable in a variety of major software packages: Maya, Zbrush, Mudbox, Photoshop, Painter, and Topogun, 3d coat Headus, Crazy Bump, Crytek, Unity, UDK, and Marmoset, Etc.
Strong technical skills and ability to learn quickly
I have experience in Hard Surface, Organic 3D modeling, and texture creation, also I can create hand painted, and photo-sourced texture maps, difference maps, displacement, bump, and full current gen cycle diffuse, normal, spec, gloss, shaders design, rendering/ Environments, Vehicles, Weapons, Props.
I love working, and striving to learn new skill sets. I’m always learning, and applying something new daily. It’s what makes this fun, and exciting on a daily basis. After all what’s the point of working in any field if you don’t put your heart into it?
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