Austin Torres


Home Page

Character Models



About me

Hello I’m Austin,                                                                                                          
I live in the Bay area, CA.
I am a Digital Artist with a variety of skill sets Environment, and prop modeling, texturing, and lighting skills (including efficient Uving, collisions) Experienced in creating current next-gen environments as well as stylized looks.  I’m highly self-motivated with a logical can do attitude. I have been working in the industry for over 5 years.

I’m comfortable in a variety of major software packages: Maya, Zbrush, Mudbox, Photoshop, Painter, and Topogun, 3d coat Headus, Crazy Bump, Crytek, Unity, UDK, and Marmoset, Etc.
Strong technical skills and ability to learn quickly

 I have experience in Hard Surface, Organic 3D modeling, and texture creation, also I can create hand painted, and  photo-sourced texture maps, difference maps, displacement, bump, and full current gen cycle diffuse, normal, spec, gloss, shaders design, rendering/ Environments, Vehicles, Weapons, Props.                                                                                         

I love working, and striving to learn new skill sets. I’m always learning, and applying something new daily.    It’s what makes this fun, and exciting on a daily basis. After all what’s the point of working in any field if you don’t put your heart into it?




If you would like to contact me in regards of any a job opportunities or contracts  please leave me a message here, and I will get back to you shortly
 Thank you.

First Name:
Last Name:
Address Street 1:
Address Street 2:
Zip Code: (5 digits)
Daytime Phone:
Evening Phone:

Website Builder